The AGS engine has been brought up to version 3.6.0.53 from upstream.įor many engines, we added support for numerous Chinese and Japanese game variants.īelieve it or not, we implemented a lot of native GUI dialogs for SCUMM games, bringing them closer to the original experience. Also, the Moonbase Commander support is in active playtesting mode, though not yet ready for prime time. This year, we merged with the Backyard Sports Online project, which made it possible to play Backyard Football, Backyard Baseball 2001 and Backyard Football 2002 over the internet with other humans. This led to 4-14x speedup in drawing for many cases. eklipsed), we now use CPU-specific SIMD instructions such as SSE, AVX2, and NEON for drawing graphics in the AGS engine and in some generic routines. Thanks to the work of one of the GSoC participants this year, Wyatt Radkiewicz (a.k.a. ![]() The Atari FireBee port is still using the SDL library, though. That made many more games playable on the platform. The Atari port has also been redone from scratch and now talks natively to the hardware, skipping SDL as an intermediate layer. We are happy to see the RetroArch port being properly rewritten, and the port is now part of our source code. ![]() 14 AGS titles by Stranga and Cloak and DaggerĪll together, we’ve introduced 50 new games and five new engines.Wrath of the Gods and four other Director titles.Syberia and Syberia II (macOS versions only).Nancy Drew: Treasure in the Royal Tower.Nancy Drew: Message in a Haunted Mansion.The list of supported games grew noticeably, and we now support these additions: The team was quite busy working on new engines and enhancing existing ones. Please welcome ScummVM 2.8.0 – “Mysteries, Mammoths, and Muppets”. We are proud to announce the last release of the year 2023. ScummVM 2.8.0: Mysteries, Mammoths, and Muppets And remember, with the aliens cheating on the tests they set up for you, this will be no easy task. And please take some screenshots along the way. The game's logic was all hardcoded, so we really need people to try all sorts of weird actions, and make sure the game handles everything correctly and matches the original implementation. Help us test the game by grabbing a daily build. The engine also adds a few niceties that the original didn't have, such as mouse wheel handling, and using the spacebar to skip walk animations - something the original didn't do properly. The ScummVM Team is pleased to announce full support for Orion Burger, the classic game by Sanctuary Woods. Trying desperately to prove his species worth as something better than merely meat to be ground into intergalactic fast food burgers.
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